Website powered by

Game-Ready Flashbang Grenade (Stun Grenade)

Game-ready stun grenade. Modeled in Blender using a high poly to low poly workflow. Optimized mesh, and proper baking from a subdiv + bevel high poly. Focused on realistic wear, chipped paint, rough metal variation, and small engraved details. The baking was in Marmoset Toolbag 5 and textures are made in Substance 3D Painter.